Claremont Discourse: Media Matters - Video Game Technology and the Interpretation of Ancient Places

Join us for the next installment in The Claremont Colleges Discourse 20th Anniversary Series: Engaging Collections at the Claremont Colleges Library.

Media Matters: Video Game Technology and the Interpretation of Ancient Places
Presented by Daniel Michon (Religious Studies, Claremont McKenna College)
Thursday, March 22, 2018 | 4:15 p.m. | Keck Classroom, Claremont Colleges Library

Archaeological sites are characteristically imbued with a multiplicity of meanings contingent on the speciļ¬cities of the society, time, space, and affordances of the representational medium through which these places are perceived. Using the ancient settlement of Sirkap as a case study, Professor Michon will try to demonstrate that thinking about theories of space and place encourages us to experiment with various representational media. This experimentation can result in alternative interpretations of archaeological records as represented in John Hubert Marshall's Taxila: An Illustrated Account of Archaeological Excavations Carried Out at Taxila under the Orders of the Government of India between the Years 1913 and 1934.

FMI: Adam Rosenkranz | (909) 607-3986 | adam.rosenkranz@claremont.edu

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